DITL_32000_new failed.txt Items: (2 entries) 0: Bounds: x1=249, y1=112, x2=319, y2=132 Type: 4 Info: 'OK' 1: Bounds: x1=68, y1=13, x2=319, y2=101 Type: -120 Info: 'Sorry! You have run out of memory (RAM). The game will now have to exit. 'new' failed.' DITL_1000.txt Items: (9 entries) 0: Bounds: x1=88, y1=10, x2=156, y2=30 Type: 4 Info: 'Start' 1: Bounds: x1=8, y1=10, x2=72, y2=30 Type: 4 Info: 'Cancel' 2: Bounds: x1=8, y1=50, x2=168, y2=69 Type: -120 Info: 'Connected Combatants:' 3: Bounds: x1=8, y1=70, x2=350, y2=170 Type: 0 Info: '' 4: Bounds: x1=8, y1=180, x2=350, y2=260 Type: -128 Info: '' 5: Bounds: x1=11, y1=270, x2=347, y2=286 Type: 16 Info: '' 6: Bounds: x1=88, y1=294, x2=156, y2=314 Type: 4 Info: 'Send' 7: Bounds: x1=8, y1=294, x2=72, y2=314 Type: 4 Info: 'Clear' 8: Bounds: x1=180, y1=5, x2=350, y2=67 Type: -128 Info: '' DITL_200_Performance.txt Items: (7 entries) 0: Bounds: x1=249, y1=112, x2=319, y2=132 Type: 4 Info: 'OK' 1: Bounds: x1=144, y1=13, x2=199, y2=30 Type: -120 Info: 'Frames:' 2: Bounds: x1=139, y1=31, x2=199, y2=48 Type: -120 Info: 'Seconds:' 3: Bounds: x1=68, y1=49, x2=199, y2=66 Type: -120 Info: 'Frames Per Second:' 4: Bounds: x1=201, y1=13, x2=316, y2=30 Type: -120 Info: '^0' 5: Bounds: x1=201, y1=31, x2=316, y2=48 Type: -120 Info: '^1' 6: Bounds: x1=201, y1=49, x2=316, y2=66 Type: -120 Info: '^2' DITL_133_Instructions.txt Items: (7 entries) 0: Bounds: x1=30, y1=240, x2=90, y2=300 Type: 4 Info: 'Done' 1: Bounds: x1=10, y1=10, x2=120, y2=30 Type: 4 Info: 'How To Play' 2: Bounds: x1=10, y1=40, x2=120, y2=60 Type: 4 Info: 'Game Options' 3: Bounds: x1=10, y1=70, x2=120, y2=90 Type: 4 Info: 'Network Play' 4: Bounds: x1=10, y1=100, x2=120, y2=120 Type: 4 Info: 'Custom Players' 5: Bounds: x1=150, y1=280, x2=230, y2=300 Type: 4 Info: 'Previous' 6: Bounds: x1=300, y1=280, x2=380, y2=300 Type: 4 Info: 'Next' DITL_132_Save last replay.txt Items: (4 entries) 0: Bounds: x1=10, y1=60, x2=70, y2=80 Type: 4 Info: 'OK' 1: Bounds: x1=156, y1=60, x2=216, y2=80 Type: 4 Info: 'Cancel' 2: Bounds: x1=10, y1=10, x2=140, y2=26 Type: -120 Info: 'Save last replay as:' 3: Bounds: x1=13, y1=30, x2=213, y2=46 Type: 16 Info: '' DITL_131_Options.txt Items: (22 entries) 0: Bounds: x1=89, y1=260, x2=249, y2=280 Type: 4 Info: 'Use These Settings' 1: Bounds: x1=279, y1=260, x2=339, y2=280 Type: 4 Info: 'Cancel' 2: Bounds: x1=16, y1=30, x2=41, y2=46 Type: 16 Info: '4' 3: Bounds: x1=16, y1=50, x2=41, y2=66 Type: 16 Info: '6' 4: Bounds: x1=16, y1=70, x2=41, y2=86 Type: 16 Info: '8' 5: Bounds: x1=16, y1=90, x2=41, y2=106 Type: 16 Info: '5' 6: Bounds: x1=16, y1=110, x2=41, y2=126 Type: 16 Info: 'Sp' 7: Bounds: x1=10, y1=160, x2=150, y2=180 Type: 5 Info: 'High-res graphics' 8: Bounds: x1=10, y1=180, x2=190, y2=200 Type: 5 Info: 'Play background audio' 9: Bounds: x1=10, y1=200, x2=190, y2=220 Type: 5 Info: 'Play QuickTimeª Movies' 10: Bounds: x1=10, y1=220, x2=190, y2=240 Type: 5 Info: 'Show Blood' 11: Bounds: x1=10, y1=10, x2=170, y2=26 Type: -120 Info: 'Character Control Keys' 12: Bounds: x1=50, y1=30, x2=150, y2=46 Type: -120 Info: 'Move Left' 13: Bounds: x1=50, y1=50, x2=150, y2=66 Type: -120 Info: 'Move Right' 14: Bounds: x1=50, y1=70, x2=150, y2=86 Type: -120 Info: 'Move Up' 15: Bounds: x1=50, y1=90, x2=150, y2=106 Type: -120 Info: 'Move Down' 16: Bounds: x1=50, y1=110, x2=150, y2=126 Type: -120 Info: 'Defend' 17: Bounds: x1=173, y1=3, x2=418, y2=98 Type: -64 Info: 'N!' 18: Bounds: x1=210, y1=160, x2=360, y2=180 Type: 4 Info: 'Net Combat Arena' 19: Bounds: x1=210, y1=180, x2=410, y2=200 Type: 8 Info: 'currently' 20: Bounds: x1=210, y1=200, x2=360, y2=220 Type: 4 Info: 'Training Arena' 21: Bounds: x1=210, y1=220, x2=410, y2=240 Type: 8 Info: 'currently' DITL_130_Select Game Type.txt Items: (11 entries) 0: Bounds: x1=80, y1=200, x2=160, y2=220 Type: 4 Info: 'Continue' 1: Bounds: x1=200, y1=200, x2=280, y2=220 Type: 4 Info: 'Cancel' 2: Bounds: x1=20, y1=20, x2=220, y2=38 Type: 6 Info: 'Single Player Game' 3: Bounds: x1=20, y1=40, x2=220, y2=58 Type: 6 Info: 'Host Network Game' 4: Bounds: x1=20, y1=60, x2=220, y2=78 Type: 6 Info: 'Join Network Game' 5: Bounds: x1=20, y1=80, x2=240, y2=98 Type: -122 Info: 'Computer vs Computer Game' 6: Bounds: x1=20, y1=100, x2=220, y2=118 Type: 6 Info: 'Practice in the War Room' 7: Bounds: x1=20, y1=120, x2=220, y2=138 Type: 6 Info: 'Replay Last Match' 8: Bounds: x1=20, y1=140, x2=220, y2=158 Type: 6 Info: 'Replay Other Saved Match' 9: Bounds: x1=20, y1=160, x2=220, y2=178 Type: 6 Info: 'Save Last Match To File' 10: Bounds: x1=280, y1=10, x2=365, y2=110 Type: -64 Info: '€' DITL_129_Error-Fatal.txt Items: (3 entries) 0: Bounds: x1=249, y1=112, x2=319, y2=132 Type: 4 Info: 'OK' 1: Bounds: x1=103, y1=112, x2=161, y2=132 Type: 4 Info: 'ignore' 2: Bounds: x1=68, y1=13, x2=319, y2=101 Type: -120 Info: '^0' DITL_128_Error-Non Fatal.txt Items: (3 entries) 0: Bounds: x1=249, y1=112, x2=319, y2=132 Type: 4 Info: 'OK' 1: Bounds: x1=103, y1=112, x2=161, y2=132 Type: 4 Info: 'ignore' 2: Bounds: x1=68, y1=13, x2=319, y2=101 Type: -120 Info: '^0'